Saturday, July 9, 2011

Progression post

My Masters Project Edit. Its sorta final but any feedback or suggestions are more than welcome as usual!


These are my tracked shots. Went pretty smooth as I got it done in a day. Saves me 3 days of production work!







This is a test render with just the bust of the character I am doing. I am testing the environment map and also the texture maps I painted in zbrush and touch up in PS(displacement, bump, spec and color maps are included). The disp map is not as visible as I wanted but I think I'll have to use a normal map to get the subtle slight scratches or cracks.

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